COURSE INTRODUCTION AND APPLICATION INFORMATION


Course Name
Recent Approaches in Graphics
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
MGT 227
Fall/Spring
3
0
3
3
Prerequisites
None
Course Language
Turkish
Course Type
Elective
Course Level
Short Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives Graphic design program has an important relationship with other design areas. Within this course students will be able to experience this relationship and explore new working areas.
Learning Outcomes The students who succeeded in this course;
  • Will be able to experience the relationship between graphic design and other disciplines
  • Will be able to experience graphic design applications which are demanded by profession.
  • Will be recognize the innovation which is required for the profession.
  • Will be able to evaluate the innovative Works of the profession
Course Description Information of graphical production software based on visual communication design and necessary infrastructure for technical equipment constitutes the course content.
Related Sustainable Development Goals

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Introduction to course
2 In the light of Retro, vintage and old-school concepts, flaw visibility in graphics approach with letterpress. Instructive for Project 1 Harris, P. Ambrose, G. (2013). Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık. Bölüm: 1
3 Project 1 Conceptial research Harris, P. Ambrose, G. (2013). Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık. Bölüm: 2
4 Project 1 Design Process Harris, P. Ambrose, G. (2013). Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık. Bölüm: 2
5 Project 1 deadline / Graphic design for Textile/ Project 2 Description Harris, P. Ambrose, G. (2013). Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık. Bölüm: 3
6 Project 2 Conceptial research Harris, P. Ambrose, G. (2013). Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık. Bölüm: 4
7 Project 2 Design Process Harris, P. Ambrose, G. (2013). Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık. Bölüm: 4
8 Midterm
9 Project 2 Deadline / Introduction Organic and Inorganic Typography / Project 3 description Harris, P. Ambrose, G. (2013). Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık. Bölüm: 2
10 Project 3 Conceptial Research Harris, P. Ambrose, G. (2013). Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık. Bölüm: 3
11 Project 3 Design Process Harris, P. Ambrose, G. (2013). Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık. Bölüm: 3
12 Project 3 Design Process Harris, P. Ambrose, G. (2013). Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık. Bölüm: 4
13 Preparing Portfolio Harris, P. Ambrose, G. (2013). Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık. Bölüm: 4
14 Preparing Portfolio Project presentations
15 Evaluation of semester
16 Evaluation of semester
Course Notes/Textbooks Individual notes
Suggested Readings/Materials

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
1
10
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
Seminar / Workshop
Oral Exam
Midterm
1
35
Final Exam
1
45
Total

Weighting of Semester Activities on the Final Grade
3
55
Weighting of End-of-Semester Activities on the Final Grade
1
45
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
Study Hours Out of Class
5
2
10
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
Seminar / Workshop
Oral Exam
Midterms
1
10
Final Exams
1
10
    Total
78

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To know problem solving in the field of graphic design, to have an analytical and holistic view

X
2

To constantly renew and improve the knowledge and skills which gained in the field of graphic design. To have the principle of lifelong learning.

X
3

To improve the design skills by analyzing national and international studies and produced design products. To apply these inferences in their own designs.

X
4

Taking responsibility as an individual and as a team member. To work effectively and efficiently in accordance with open minded and collective work.

5

To have design awareness and responsibility in their own field. To pass this awareness to all common stakeholders.  

6

To have a good knowledge of technology in their profession. To try to continuously increase this competence.

X
7

As an individual who has been professionally trained in design and art, to have the desire to raise awareness in these matters and to enlighten his/her environment.

8

To be conscious of the contribution of his/her work make to the nation. To reflect the feeling of social belonging to his/her work.

9

To become a creative and productive artist/designer candidate.

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest